Reply: CO₂:: News:: Re: Stronghold Games Promos for Essen, BGG.CON, and...
by johnnyspys So when can we preorder from your website?
View ArticleThread: Core Worlds: Galactic Orders:: General:: Card of the Week #13:...
by Andrew Parks Background: Sometimes a shrewd commander will keep his troops on alert status at all times, keeping them out in the warzone for long weeks before sending them into combat. While this...
View ArticleReply: Core Worlds: Galactic Orders:: General:: Re: no card of the week?
by Andrew Parks Sorry for the late post! :blush:Here is the link to this week's card:http://www.boardgamegeek.com/thread/870433/card-of-the-week-...I blame the dentist who tore my face apart today.......
View ArticleReply: Age of Industry PnP Expansion : The Great Lakes:: General:: Re: Some...
by Klode NateStraight wrote:Did you think of maybe contacting Ted Alspach to see if he'd be interested in branching out from publishing AoS maps? He has the knowhow / connections.No I didn't. I though...
View ArticleReply: Age of Industry PnP Expansion : The Great Lakes:: General:: Re: Some...
by NateStraight He has been, but I see no reason that would stop him from doing something else if he found it interesting. There'd probably be some kind of financial particulars to work out between...
View ArticleNew Image for Call of Cthulhu: The Card Game
by Carthoris Winning the final story (A New Challenge) by a nose. Not pictured: Eryn Colchwyn, who WENT INSANE to secure this victory for my Bookwyrms deck.
View ArticleThread: Trajan:: Rules:: On Hand?
by thegillettefive What does this mean? At the end of the game. Do you score 1 vp for each card you have in you hand or 1 vp for the card you have on display? ThanksKevin
View ArticleReply: Glory to Rome:: Rules:: Re: Are all 6 Jacks used in every game?
by ackmondual Salimo wrote:Am I missing something in the rules or are all 6 Jacks used every game regardless of the number of players?Only thing that changes with # of players is if you're playing the...
View ArticleReply: Runebound (second edition):: General:: Re: Getting in now
by clip611 rickert wrote:May I ask the people who have played Runebound if they have played Dungeon Quest? If so, how does it compare?DungeonQuest is fun if you don't mind a completely random game...
View ArticleReply: Trajan:: General:: Re: Contacting Huch!
by hanibalicious Flamehead wrote:Hello,This is Rob from Passport Game Studios. We hold the rights for Trajan in the U.S. I will take care of the 3 individuals above if they will send me their physical...
View ArticleReply: Runebound (second edition):: Sessions:: Re: Luck? What luck?
by Seahawk I lost a chance to show my sons that losing graciously is an important thing.:laugh: Awesome!
View ArticleReply: Mage Wars:: Rules:: Re: Does a target get its Damage Barrier and/or...
by redwlfjsc Cardboardjunkie wrote: because the attack has to do damage (be successful) in order for the barrier to fire.I just finished reading through the rule book for the first time, but I'm...
View ArticleReply: Trajan:: Rules:: Re: On Hand?
by pennincao 1 vp for each card you have in your hand... Not played face up in front of you.
View ArticleReply: Trajan:: Variants:: Re: Let's brainstorm a solution to the first...
by davebo To be honest I've never actually *implemented* any of these because of unwillingness of participants to do it. However, it's one of those things you're not going to think is important until...
View ArticleReply: Trajan:: Variants:: Re: Let's brainstorm a solution to the first...
by Jonathan Degann Yeah, but the problem is that then you DO implement it, give away 3 points to the guy who started last... he wins by 1 point and the guy who now comes in second feels you weren't...
View ArticleReply: Railways of the World: The Card Game:: General:: Re: Any endgame...
by Ceej Just turn over the city cards as you count them, after adding the city's value to the winning player's marker on the score track.An alternative idea I may try next time is to count the city...
View ArticleReply: Through the Ages: A Story of Civilization:: Variants:: Re: Traits: A...
by Dulkal DaviddesJ wrote:To me, an extra science point every turn seems such a huge change it dramatically distorts the game. I don't know if I would play with these traits, but they seem more...
View ArticleNew Image for Core Worlds: Galactic Orders
by Andrew Parks Card of the Week #13: Internal Strife
View ArticleReply: Through the Ages: A Story of Civilization:: Variants:: Re: Traits: A...
by Seghillian Tankra wrote:I hope you all enjoy the variant!Because I don't get many chances to play TtA face to face I'm unlikely to try this any time soon, but I hope you get some playtest feedback...
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