Reply: Thunderstone Advance: Root of Corruption:: General:: Re: New placement...
by riastradh I haven't seen them myself, but likely it's a difference in the ink used during the print run. How does the background of the new ambusher cards compare to those that they came along with?
View ArticleReply: Mage Wars:: General:: Re: Ok, I am in!
by rainofwalrusYou are in for a treat... Definitely get Multi-Colored Sleeves so you wont get Decks mixed together.Definitely experiment with Rushdown Strategies to avoid 2 hour games.
View ArticleReply: Citadels:: Variants:: Re: King's Landing - Citadels à la Game of Thrones
by yorkrambler Hi,I saw your uploaded images the other day and they are truly great and much appreciated :)Have you thought of doing backs for the cards?:T::A:::R::A:
View ArticleReply: A Few Acres of Snow:: General:: Re: What rules modifications are you...
by Dearloveout4blood wrote:I prefer the metagame. Pick whatever wacky crazy rules you want, opponent chooses sides.OK, fair enough. But if you were playing someone who you thought was almost as good as...
View ArticleThread: CO₂:: Rules:: Full energy demand
by fisha What happens if a region energy demand track is full with green energy power plants?1. Can I build (exchanging an old one) new green power plants?2. Can I propose or install projects...
View ArticleReply: Sergeants Miniatures Game:: News:: Re: Convention Photo/Session Report...
by Tommy20 I'm good for another game/session report like the one I did at the last OctoCon. I can also run a game at Little Wars, buy if LBG is planning on attending, I'd rather play in the "official"...
View ArticleReply: A Few Acres of Snow:: General:: Re: What rules modifications are you...
by out4bloodNidale wrote:2nd edition rules is enough for me.I'm not sure what this means. 2nd edition rules don't balance the game, regardless of your personal affinity for them.
View ArticleReply: U-Boat Leader:: Rules:: Re: Lag Movement
by Barthheartmblume wrote:The rules on Lag Movement (p.16) state that ships/U-Boats that lag behind must move closer to the Convoy Wake Area. However, which path can you choose to determine the...
View ArticleReply: Thunderstone Advance: Root of Corruption:: Reviews:: Re: First Look:...
by kuroppoRalkana wrote:What are the effects of the Magic Shield treasure card ?Battle: Add Health +3.Dungeon: Ignore 1 effet that requires you to destroy or discard cards this turn.Sieg wrote:Could...
View ArticleReply: A Few Acres of Snow:: General:: Re: What rules modifications are you...
by out4bloodDearlove wrote:out4blood wrote:I prefer the metagame. Pick whatever wacky crazy rules you want, opponent chooses sides.OK, fair enough. But if you were playing someone who you thought was...
View ArticleReply: A Few Acres of Snow:: General:: Re: What rules modifications are you...
by colormage1 As someone who's mastered the HH, do you find that changing up the rules randomly neuters it?
View ArticleReply: Call of Cthulhu: The Card Game:: Rules:: Re: Attachment and insane...
by Agent 57 The rulebook is not nearly as bad as you make it out to be. Each section tells you what is relevant about the game state in that setting. It is not GREAT, and yes an index would have done...
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