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Reply: A Few Acres of Snow:: General:: Re: What rules modifications are you using?

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by out4blood

Dearlove wrote:

out4blood wrote:

I prefer the metagame. Pick whatever wacky crazy rules you want, opponent chooses sides.


OK, fair enough. But if you were playing someone who you thought was almost as good as you, and you were picking rules, got some examples you might try.

I like the "use natives in siege" option. That always results in very fun games. "French win settling Ft Duquesne" is REALLY hard for British.

It might be interesting if you could treat other people's proposals in this thread as your opponent's proposals and indicate how you'd pick.

I usually do that (e.g., "That's pro-British"), but people don't believe me and it usually just results in fruitless argument.

(The option you suggest is of course biased against the rule picker if there is no sweet spot and players are experienced enough to be able to judge proposals accurately. The latter probably fails with wacky combinations.)

Well, in theory the rule picker has had some experience with his particular rule, and thus might have an inherent advantage. If options you come up with are too chunky, you can fine tune them by adding/subtracting coins, card draws, or discards. Sky's the limit!

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