Reply: Mage Wars:: Strategy:: Re: Explain the value of Decoy
by Lavardi It is used to draw out cards like Seeking Dispel and what not. It makes your opponent worried about what you may or may not have, and makes them have to either take a chance or waste a spell!
View ArticleReply: Mage Wars:: Strategy:: Re: Explain the value of Decoy
by MajaiofDreams I like it in theory and play it regularly but every time I play it my opponent never falls for it...It has now become a quest for me. I will not stop playing it until he picks it!
View ArticleThread: Thebes:: Rules:: 2 player game
by King DC If I am on Paris, for example, and it is my turn and there are 4 Paris researcher cards in the spaces, can I take all of them since it doesn't cost me movement weeks and since the rules do...
View ArticleThread: Thebes:: Rules:: Long journey
by King DC The rules state that you can use the Zepplin card for zero movement weeks for a long journey. How long is a "long" journey?
View ArticleReply: Tournay:: Rules:: Re: Ballista?
by dougts According to the player aid, the function of Ballista should be making other players to be affected by events of your choice. I think we should follow similar steps as when events were...
View ArticleReply: Glory to Rome:: General:: Re: Colosseum
by Redward Pyjam wrote:Redward wrote:That makes a much too overpowered card even more unappealing... In the last Republic Edition (Black Box), the Colloseum is replaced by the Domus Aurea.See :...
View ArticleThread: Seasons:: Rules:: Elemental Amulet (#31): Effect of Air Energy
by Cinnibar What is the effect of Air Energy paid for the Elemental Amulet (#31/50)? The card differs from the rulebook description, and reading some of the threads here makes me think it used to be...
View ArticleReply: Among the Stars:: News:: Re: Customer delivery and availability
by Funguy Any idea who will be carrying this is the US?
View ArticleReply: Runebound (second edition):: Variants:: Re: Runebound Tales: In the...
by Sigilist * Development Articles So Far* Starter Deck (Development Gallery)* Personas Pack (Development Gallery)* Weather Pack (Development Gallery)* Exploits Pack (Development Gallery)
View ArticleThread: Ninjato:: General:: Final scoring
by CamT This game looks a lot like something I would enjoy. However, it looks like the final scoring is a bit complicated/time consuming. I really enjoy Lords of Waterdeep because the scoring is so...
View ArticleReply: Through the Ages: A Story of Civilization:: General:: Re: Would i like...
by thegamer #1 Not like the FFG Civilization at all. I like Through the Ages alot more due to its ability in creating a fascinating story in my imagination. No need for all the pimped out pieces of...
View ArticleReply: Pantheon:: Rules:: Re: Is Depraccus cumulative?
by msaari Yeah, it doesn't say it's cumulative, but I'd still say it is.
View ArticleReply: Sake & Samurai:: General:: Re: Ninja cards availability
by Funkypea Seppel wrote:Ninja cards!?I would be glad to get a PM as well :)Same - would also like to find the game somewhere... can't see it online at my usual stockists...
View ArticleReply: Railroad Tycoon:: Variants:: Re: Australia Map
by Boss Trojan Where does AUSTRALIA fit on the RotW "Best With ___ Players Scale"?
View ArticleReply: Thebes:: Rules:: Re: Long journey
by Beaveman King DC wrote:The rules state that you can use the Zepplin card for zero movement weeks for a long journey. How long is a "long" journey?You can use Zepplin one single time for any journey...
View ArticleReply: Star Trek [Deck Building Game]: The Original Series:: Reviews:: Re:...
by AdmiralACF Thanks for the review, Michael. Well done for your first time! If I could offer two suggestions, it would be 1) use a few more paragraph breaks to avoid a feeling of a wall of text, and...
View ArticleReply: Thebes:: Rules:: Re: 2 player game
by Beaveman King DC wrote:If I am on Paris, for example, and it is my turn and there are 4 Paris researcher cards in the spaces, can I take all of them since it doesn't cost me movement weeks and...
View ArticleThread: Mage Wars:: General:: A thought and some questions
by wytefang So I've finally started playing through Mage Wars several days back (for review) and have one thought and a couple other questions:Q1: How do I know if my opponent has paid the correct...
View ArticleReply: Mage Wars:: General:: Re: A thought and some questions
by sdougla2 All enchantments cost 2 to play face down. They cost different amounts to reveal, but the cost to play them is always the same.You can only pass if your opponent has more unactivated...
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