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Reply: CO₂:: Rules:: Re: Some steps you must stress to quick learn or teach this game

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by newrev

Zark wrote:

newrev wrote:


13- if you build a power plant and have a scientist of your company learning on that project, you must use your free scientist move, to get it out before return the project tile to the pool.

Is this in the rules? I couldn't find it. I assumed that as you can take your free action any time you could move a scientist on another project (even if it hasn't been flipped?) to a sumit. Then when you build a power plant, not having a scientist move left the scientist on the project returns to hand.

Happy to defer to the designer, but would like to know if I missed it in the rules


The rules are simple:
-To move your scientist, you must use your free move.
-To play a card you must use your card free move.
-To visit the market you must use the market free move.


You can find in the rules under 2.1.3 power plant contruction:

To build the plant, perform the following steps:
...
7. Send any scientist on the project away (see 2.2 Free Moves and 2.2.1 Scientists).
8. Lastly, remove the used project tile from the board and return it to the pool (it will be available again).


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