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Reply: Aeon's End: The New Age:: Rules:: Re: Maggoth Nest & Strategy

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by DoctaWho

daveyleedsUK wrote:

Quick question:
1) Does the effect of filling a row with Maggots/Flies trigger every time the row is filled (I.e. if you kill off some maggots but then row is refilled)?

Have battled Maggoth twice now and lost pretty badly. Any strategy tips?Seems really hard!!

Cheers


1. Yes.

How many mages are in your game? What mages have you tried? What treasures do you have?

Reply: Azul:: General:: Re: Counterfeit Azul?

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by klixxr

pinchies wrote:

Thank you for the photos @[user=Oxxo]Oxxo [/user]and @[user=Coralouwho]Coralouwho [/user]. I received a fake Azul board game too from ebay with many of the the same traits as yours:

- Over bleeding and poor print alignment on printed parts, box, and the manual.
- Missing logo from manual back page (dead giveaway #1)
- Punch cards with "front" on both sides (giveaway #2)
- Differently folded manual
- Loose tile packaging
- Blue tiles with large margins around white printing
- All text slightly fuzzy and low contrast due to scanning
- Some blue smudges visible on edges of front page of manual, as the underside of the manual was picked up by the scanner they used
- Poor quality blue plastic tray, like your fake one, I noticed the text is not embossed as sharply on the fake.

The colours didn't seem too off to me, but they were not consistent:
- Front cover was very slightly green
- Sides were not green
- Back was very blue


Hey just wondering if there's any pictures of the "back" of a factory tile? On my copy the front and back are the same.

File: Ticket to Ride:: Ticket to Ride One Page (One-Sided) Set-Up Reference Sheet

Reply: Inis:: Rules:: Re: The amount of open information & collusion.

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by Divinusable

Legonian wrote:

Quick question: while the cards are secret, the number and color of the cards in hand are public information correct?


Yes. An what's more, you know which advantage cards each player has, because on their backs they have the image of the terrain they correspond to.

Reply: Through the Ages: A New Story of Civilization:: Strategy:: Re: Analysis of a 3p game (Player: Woodenman)

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by Woodenman

ROUND 10

TBow

Pajada

(Before my turn screenshot - Woot! Finally remembered)


:tantaj:

:whitetaj:
:whitetaj:
:whitetaj:
:whitetaj:
:whitetaj:

:maroontaj: Nil

Thread: Everdell:: Rules:: Play a card powers

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by moonshine64

For powers that say something like "play a card for free" or "play a card with up to X point value for free", can you play them from the meadow? It seems like you can but I wanted to be sure.

Reply: Everdell:: Rules:: Re: Play a card powers

Reply: Clank! Legacy: Acquisitions Incorporated:: General:: Re: Poll: Did you already know what Acquisitions Incorporated was?

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by nerman8r

FatherSyn wrote:

This is why I haven't pre-ordered Clank! Legacy yet.

I've decided to "offset the harm" by donating to a not-for-profit organization that helps women recover from sexual abuse.

Reply: Aeon's End: The New Age:: Rules:: Re: Maggoth Nest & Strategy

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by cajuntechie

I had 2 mages, I had one mage keep the flies thinned, and the other just got big hits on Maggoth. I also got those breach IVs opened as soon as I could for hitting the boss.

New Video for Bärenpark: The Bad News Bears

Reply: Aeon's End: The New Age:: Rules:: Re: Maggoth Nest & Strategy

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by Lakoda

I forget the spell but it's something like deal 3dmg and then if you discard a card you deal 2 to the nemesis. That spell made this a bit trivial for us. Wasn't the most efficient to kill 1 and 2 minions with 3 or more dmg but it let us kill them while still making progress on the nameless.

Reply: Wingspan:: General:: Re: Wingspan at 4 Players

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by Denga

5p is not widely considered bad but some people don’t like it at that count. I like it at 5 personally.

New Video for Reavers of Midgard

Reply: Wingspan:: General:: Re: Wingspan at 4 Players

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by Tall_Walt

I've played Wingspan 4p with experienced players, and when I learned the game at 3p, another player was learning, too. I didn't time the games but it didn't seem too long for the game.

On the other hand, newbies can't really be predicted. Any game with 3 newbies can take hours. You can't really predict what will throw a random person into AP.

Reply: Terraforming Mars:: Sessions:: Re: Megacredit production

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by ErsatzDragon

I remember snagging Banker once because "certainly Helion would never bother keeping Insulation!" :devil: :p

Reply: Wingspan:: General:: Re: Possible Existence of an expansion?

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by salva

NathanZero wrote:


Omnivore Expert, Says 10% when it should say 16%.


Has this been confirmed by the author and/or the editors and/or some player that has counted the cards?

NathanZero wrote:


Also I'm not sure if this is a misprint or not but the Cartographer bonus card should have prairie as an allowable term yet it isn't written on the card.


Could please the author and/or the editors clarify this?

Thread: Aeon's End:: Variants:: More than one unique card for a breach mage?

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by nightwishpower

I think the powercreep is real with the newer breach mages. Most older mages have only one unique card and it could help them a lot having a second copy of their unique card. My question is, which mages do you think it would be better to have 2 of their unique card instead of one?

Thread: Aeon's End: War Eternal:: Variants:: More than one unique card for a breach mage?

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by nightwishpower

I think the powercreep is real with the newer breach mages. Most older mages have only one unique card and it could help them a lot having a second copy of their unique card. My question is, which mages do you think it would be better to have 2 of their unique card instead of one?

Reply: Wingspan:: General:: Re: Possible Existence of an expansion?

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by runtsta

salva wrote:

NathanZero wrote:


Omnivore Expert, Says 10% when it should say 16%.


Has this been confirmed by the author and/or the editors and/or some player that has counted the cards?

NathanZero wrote:


Also I'm not sure if this is a misprint or not but the Cartographer bonus card should have prairie as an allowable term yet it isn't written on the card.


Could please the author and/or the editors clarify this?

These are referenced on the FAQ on the publisher's website: https://stonemaiergames.com/games/wingspan/rules/

These errors also should no longer be in any of the current printings.

Reply: Snowdonia: Deluxe Master Set:: Rules:: Re: endgame conditions with botdell

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by Dave41fan

pasquy wrote:

in my experience, the game stalled after I placed my last cube, because i can't do much to raise my points, while the bot can accumulate resources for many other rounds without the pressure to place the rails.


In one of my games, I did have to take iron ore, go to Works, craft two steel bars, and lay track on a sunny day to end the game, all after my 16th ownership marker was placed. Like Rainer said, it’s definitely part of the strategy.

(I’ve started counting the station spaces at the beginning of the scenario, to determine a rough outline of how I will balance stations and track spaces.)
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