by Wallikeye
Since the patch was released I have played a short / medium and long campaign 1965 USAF and although fortunately I did not experience any skipped phases I did notice a few less serious bugs:The political track in the USAF 1965 reads 2 across the board ie 222222 however in fact once it moved 2 to the right the main screen said politics : 1 and indeed I was unable to attack a "2" politics target. I sadly misplaced my copy of the board game a while back but I vaguely recall the politics display maybe should read 221110 or something, unsure about this one.
After attacking a target in the distant area (ie -2 stress, -1WP) the weight point penalty was correctly applied but after the mission only 1 stress was deducted. My pilots were happy but I think a bug!
After attacking the target with 8 hits to kill and 9 for overkill to move the politics counter one back to the left I managed only exactly 8 hits, so no overkill, however I used a BLU so moving the counter one to the right. After taking a break I reloaded and the counter had mysteriously moved back one to the left.
Sorry I should have kept detailed notes but I was travelling so was not an option.
Also it would be great to have the optional rules implemented, am I remembering correctly there was one about random pilot selection for some SO and also 1 extra stress to add 1 to hit roll?
Anyway still a great game keep working it please!
I will do a short / med / long 1967 USAF campaign next and will take notes this time and report any bugs.