by ASLChampion
xethair wrote:
Even in Glory to Rome, hardships can be an important and intentional part of the design. We (also with a bazillion plays experience) never play the looser "Republic" variant. Sure, sometimes the pool is dry. That's one of those things you cope with that makes the game interesting and varied.
Plus, the other changes that go along with 2-card petitions just feel way too half-baked. Not worth screwing up a good design.
Uchronia made some interesting changes, but took too much of the interactive system out for my taste. I'm sure it will be very popular, though, among people who want that.
Plus, the other changes that go along with 2-card petitions just feel way too half-baked. Not worth screwing up a good design.
Uchronia made some interesting changes, but took too much of the interactive system out for my taste. I'm sure it will be very popular, though, among people who want that.
Having 3 of the same card is difficult at times...
Having only 2 (Merchant) is common... the 2 card petition makes it WAYYY to easy to allow following...
My entire point of playing a particular card is that it's likely that everyone already used their card up and has to think for a measly 2 cards...