by CapNClassic
delirious453 wrote:
lomn wrote:
Once eliminated, that faction/player is completely out of that game. No re-entry, no missiles, no participation in events, no nothing.
An HQ without troops is not specifically accounted in the rules. My personal interpretation is that you treat moving in as occupying an empty territory (losing troops for cities/fortifications as appropriate), others feel that you treat it as combat (and not losing such troops). I would feel that Mechaniker's starting power is irrelevant, as it's "treat as fortified when Mechaniker defends it." If you take the "occupy" interpretation, Mechaniker isn't defending anything. If you take the combat interpretation, you don't lose troops due to the fortification. Regardless, the HQ does not roll dice for combat any more than it would if you defeated the last of any normally-defending troops.
An HQ without troops is not specifically accounted in the rules. My personal interpretation is that you treat moving in as occupying an empty territory (losing troops for cities/fortifications as appropriate), others feel that you treat it as combat (and not losing such troops). I would feel that Mechaniker's starting power is irrelevant, as it's "treat as fortified when Mechaniker defends it." If you take the "occupy" interpretation, Mechaniker isn't defending anything. If you take the combat interpretation, you don't lose troops due to the fortification. Regardless, the HQ does not roll dice for combat any more than it would if you defeated the last of any normally-defending troops.
(3) Attack and Expand wrote:
At this point, you can expand into unoccupied territories and/or attack adjacent enemy territories in an attempt to take control of them.
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ATTACKING ENEMIES
If you want to take control of a territory that contains enemy troops, you do not expand into it but, rather, attack it.
How to Attack
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The defender chooses how many troops will defend- 1 or 2 troops.
...
ATTACKING ENEMIES
If you want to take control of a territory that contains enemy troops, you do not expand into it but, rather, attack it.
How to Attack
...
The defender chooses how many troops will defend- 1 or 2 troops.
I am pretty sure that Rob got it right in his post within the thread quoted. If he didn't, he can just pull a Douglas Adams, "...though it cannot hope to be useful or informative on all matters, it does make the reassuring claim that where it is inaccurate, it is at least definitively inaccurate. In cases of major discrepancy it was always reality that's got it wrong."